How to Write Science Fiction and Fantasy
by Orson Scott Card
Contents
Introduction
1 The Infinite Boundary
What is, and isn't, science fiction and fantasy,
and by whose standards: publishers', writers', readers'.
What basic concepts and
approaches qual
ify
a story as true speculative fiction, and how SF and fantasy
differ from one another.
2 World Creation
How to build, populate, and dramatize a credible, inviting
world that readers will want to share with you. Dragging ideas through "the idea
net"
of
why, how, and with what result. Developing the rules of your world . . .
and then abiding by them and making them matter: the rules of Time, Space, and
Magic.
Working out the history, language, geography, and customs
of
your
invented world.
3 Story Construction
Finding a character for an idea, or developing ideas
for a character to enact.
Qualifications for the main character: who hurts the most?
Who has power and freedom to act? Should the viewpoint character be the main
character? How do you decide?
Determining where the story should begin and end.
The MICE quotient: milieu, idea, character, event-knowing which is most important
in your story will help you decide its proper shape.
4 Writing Well
Keeping exposition in its place. m Leading your reader into the
strangeness, step by step. Piquing the reader's interest.
Keeping the "level of
diction" appropriate to the story's imagined world. Using invented jargon sparsely
and effectively.
5 The Life and Business of Writing
The markets for short and long
speculative fiction-magazines, anthologies, fanzines-and how to reach them. Classes,
workshops, conferences and conventions. Collaboration, adaptation, and shared
worlds.
N
Professional writers' organizations.
Awards in speculative fiction.